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"I want to democratize access to learning resources for video game development"

Nathaly Setareh Kalantar Cuellar

Communicator / Video Game Developer

 

📌 Bachelor Cum Laude in Communication from the University of Lima, specializing in Video Games, Advertising and Audiovisual Post-production.

 

🎮I work in various areas of the video game industry: Game Design, Production, UI & UX Design, 3D Modeling and Animation, and Marketing.

 

🚀Developer of Perú Party , my thesis project, the first Peruvian dance video game in virtual reality.

 

💡As a Women in Games Ambassador and mentor at Girls Who Game (Microsoft, Dell and Intel), I promote inclusion in the sector. I am also in charge of the Communications area and develop cultural campaigns with the Peruvian Video Game Association (CVA) .

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My experience!

Each project helped me become the professional I am today.

With an extensive and remarkable academic background, achieving first place in my career for 5 years, and having taken multiple online courses, I now work as a Game Designer and Assistant Producer.

Skills

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Game Design

  • Mechanic Design

  • Systems Design

  • Narrative Design

  • Documentation (High Concept, GDD, Level Design Document)

  • Playtesting

  • Gamification

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QA

  • User Experience Design and Testing

  • Research and Data analysis

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Production

  • SCRUM Development

  • Market Research

  • Documentation (Product Backlog, Roadmap, Ganntt Chart, Pitch Deck)

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Programming

  • Implementation of assets on Unity

  • Proficient in Unity for both 2D and 3D game development.

  • Intermediate C#

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Art

  • 3D Modeling and Animation

  • UI Design and Wireframing

  • Motion Graphics

  • Graphic Design

  • Branding

  • Photo-Montages (Surrealism, Product Design, Matte Painting, Mockups)

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Communications

  • Content Creation

  • Digital Marketing

  • Community Management

Featured Projects

Peru Party

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Producer

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Game Designer

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Art Director

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UI & UX Designer

Description: Perú Party is a 3D dancing virtual reality videogame featuring peruvian typical music from independent artists.
Platform: Virtual Reality (MetaQuest)
Softwares: Adobe Illustrator, Adobe Photoshop, 3ds Max, Blender, Unity

Responsabilities

  • Conducted research and benchmarking of similar games.

  • Designed choreography to enhance VR user experience.

  • Developed core game systems: points, scoring, and key moments.

  • Determined the overall art style.

  • Modeled and animated 3D characters and environments.

  • Designed UI for menus and HUD.

  • Led testing and bug reporting.

  • Created a pitch deck for presentations.

  • Developed the game’s landing page.

Loonchies

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Producer

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Game Designer

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Marketing

Description: Loonchies is a 2.5D mobile game that combines a tycoon setting with pet-care features, which you’ll have to build facilities to satisfy the necessities of your loonchies: silly little creatures that can’t survive on their own.
Platform: Mobile (Android)
Softwares: Adobe Illustrator, Adobe Photoshop, Figma

Responsabilities

  • Conducted research and benchmarking of similar games.

  • Developed core systems: creature needs, life system, rewards, game currency, and progression.

  • Created the main narrative: synopsis and character dialogues.

  • Organized Gantt charts and outlined development milestones.

  • Scrum Master: sprint planning, backlog management, and retrospectives.

  • Created a pitch deck for publishers.

  • Developed a landing page to showcase the game.

Mystos

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Art Director

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Game Designer

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Producer

Description: Mystos is a 3D hidden-object point & click game in which you’ll have to find the hidden objects from latin-american popular legends, in order to rebuild the story.
Platform: PC (Windows, iOS, Web)
Softwares: 3ds Max, Blender, Unity

Responsabilidades

  • Designed core mechanics: camera perspectives, animations, hiding spots.

  • Crafted and balanced level design and layout.

  • Conducted playtesting and adjusted gameplay mechanics for balance.

  • Modeled 3D environments and objects.

  • Led the art direction for the game's visual style, selecting the color palette and designing the textures to enhance the overall aesthetic.

  • Designed the game's itch.io webpage for promotion.

Tom8-0

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Producer

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3D Artist

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UI & UX Designer

Description: Tom8-0 is a typing game where you control a small robot that loves plants. But be careful! If you don't complete the word in time, it will explode!

Platform: PC (Windows, Web)

Softwares: Adobe Illustrator, Adobe Photoshop, 3ds Max, Unity

Responsabilities

  • Conducted research and benchmarking of similar games.

  • Led the game development during the first phase of the game jam.

  • Designed the first version of the UI for menus and HUD.

  • Modeled the 3D environment.

  • Developed a pitch deck and scripted, recorded, and edited its video version.

  • Designed the game's itch.io page.

A knit in the museum

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Programmer

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Game Designer

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Producer

Description: A knit in the museum is a 2D stealth platformer in which you’ll be trapped inside textiles from around the world, and your mission is to escape before the museum closes its doors, while evading the guard.
Platform: PC (Windows)
Softwares: Unity (C#), Visual Studio Code

Responsabilities

  • Designed and implemented key mechanics: item collection, stealth & hide, and time-limited levels.

  • Coded player movement and hiding mechanics.

  • Developed the tutorial system for smooth onboarding.

  • Integrated dialogue animations for narrative enhancement.

  • Created and programmed all game menus for intuitive navigation.

  • Identified and resolved bugs to ensure a polished game.

Awards

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Know more about my projects!

Visit the page for each project in the 'Video Games' section to learn about the behind-the-scenes, creative process, future plans, and post-mortem analysis.

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Interviews

Some appearances I had in the media and press:

Let's talk!

If you're interested in contacting me, learning more about my projects, or just having a chat...

feel free to leave me a message!

(+51) 977 317 061

Thanks for your message! I'll get back to you soon :)

© 2024 - Nathaly Kalantar Portfolio.

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