


It's a me! Nathaly!🩷
Game Developer (a bit of everything!)
I design games that mix culture and learning.
I’m an Erasmus Mundus scholar in the REPLAY Master’s in Game Design, studying across different European universities. I’ve been part of programs like the IGDA Foundation International Scholars (Alumni ‘25) and Women in Games International’s Get In The Game, and I’ve participated in 20+ game jams, which are still my favorite playground for experimenting with new ideas.
If you like games that are a little experimental, a little cultural, and a little chaotic (in the best possible way), you’re in the right place🎮✨
My experience!
Every project has been part of the journey that shaped me into the designer I am today.
With a strong academic background and experience across different projects,
I’m currently exploring opportunities to pursue a PhD, research game design, and develop culturally-driven and experimental games 🎮
Work Experience
Teaching Assistant
University of Lima
April 2024 - August 2025
Game Designer & Assistant Producer
Mr. iO Games
February 2024 - February 2025
Communications
Lead
Association of Peruvian Videogame Companies (CVA Peru)
January 2024 - August 2025
Taught practical sessions in digital design and development courses, mentoring students in branding, 3D animation, and interactive application projects. Supervised over 100 student projects and received an average teaching evaluation score of 19.37/20.
Supervised the development of the mobile game Loonchies, defining gameplay systems, levels, and progression in the Game Design Document. Designed 70% of the final mechanics and increased engagement by 35% through marketing and social media strategies.
Managed digital communications and supported events to strengthen the Peruvian game development community. Led a volunteer recruitment campaign and handled 200+ applications for the GDC 2024 scholarship program.
Skills
Game Design
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Diseño de Mecánicas
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Diseño de Sistemas
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Diseño Narrativo
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Documentación (High Concept, GDD, Level Design Document)
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Playtesting
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Gamificación
QA
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Diseño de Experiencia de Usuario y Testing
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Investigación y Análisis de Data
Production
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Desarrollo SCRUM
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Investigación de mercado
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Documentación (Backlog de Proyecto, Roadmap, Cronograma Ganntt, Carpeta de Pitch)
Coding
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Implementación de assets en Unity
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Manejo de Unity para desarrollo de juegos 2D y 3D
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C# Intermedio
Art
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Modelado y Animación 3D
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Diseño de interfaces y Wireframing (UI)
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Motion Graphics
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Diseño Gráfico
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Branding
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Fotomontajes (Surrealismo, Diseño de Producto, Matte Painting, Mockups)
Communications
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Creación de Contenido
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Marketing Digital
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Community Management
Speaker Experience
Some moments in which I was invited as a speaker:

Authenticity Sells: A better way to Pitch Cultural Games - Indie Game Business

¡Que no Panda el Cúnico! Organiza a tu equipo de Game Jam - IGDA México Sur

Cómo empezar en la industria indie - Patrimonio Game Jam

Manual de Supervivencia para Game Jams - SANDA

Desarrollo de Videojuegos 2D y 3D - CATEC Seminario Internacional
Interviews
Some appearances I had in the media and press:





















